Once it's off, find a ladder to your south side and climb up, then hang a left where you'll see some ammunition off to your far right (where a sniper was previously). From there, head to the path and you'll find a fuel can on the other side, along with some more scrap. Remember that ladder you saw before (after you blasted the door)? Head in, and you'll find food to scrounge down (if needed) as well as a Scrotus Insignia to destroy. That said, there's still a little more to be done. Go around the left and you'll find another Scrotus Insignia in the back room that you can easily destroy. Instead, head left and you'll find a wench, which you can break to drop down a bridge that's hanging above you. Defeat them, then make your way south to find a way you can climb up. I just went back at night, hoping for a tell-tale glimmer - and ran the area forwards and backwards but I can't find the 10th piece. After you (safely) collect it, go back to the ladder you spotted previously and climb up. Instead, look to the left of the dropoff point, and you'll see some scrap to pick up. Go up and you'll find a few more goodies, including food, scrap and a fuel can, as well as a ladder on your right hand side. Pick up the ammo, then prepare to deal with thugs and a War Crier in the open area. There are some oil drums situated between the paths. Take them out, then look for a door to your east and bust through it. There will be some scrap. Instead, head northeast and find a staircase on your left hand side, where another crane awaits. Either way, it's easy to get into this camp. Additionally, you will find two fuel cans west. Hang a right at the next doorway, then you'll see another doorway to the left of you with a History Relic located inside. You'll find scrap to be picked up in the adjacent area, along with a wall to climb up on your right. Beat them, then go through a doorway to your northeast side, where you'll find some more scrap. You'll see an exit to your north. Make sure to stop by the south corner to grab some food (if you need an energy boost), then kick down to the door to your northeast. Find a shady spot and take him out with the longshot. Then go back to the zipline, which will take you around the entrance again. Face the War Crier’s wench and look left to see a gate Max can kick apart. The reason for this is because you won't get a level six harpoon until you do, and you need one to open this camp's gate. Heading north will take you to a familiar area, but you won't need to drop down into it. Stock up on them, then head over to the northeast, where you'll find a pair of ladders. Come back out, then go upstairs. Go left and you'll see the area where the Scrotus was hanging before. Head in and pick up the scrap (to your right), along with a fuel can right in front. After destroying it, head southwest to find a nearby water source, in case you need an energy refill. Stop by the fenced area to the east and you'll see extra ammunition should you need it. Grab both of these, then look for another staircase on your north side and head down. Double back to the entrance and find the ladder right next to the initial container you walked in through, and climb up to get to a new location. There’s an open flame by the camp. Use the fuel can to blast it open and go through. Once he does, he'll be defeated. There will be some scrap to your southeast, so pick it up, then climb up the ladder on your right side. Of course the number is higher with more ally camps I've sincerally played over 230 minute straight gameplay, and I may recall i had only 3 times scrap … Be prepared for a few thugs once you turn off the flame spout. There are two types of camp scrap, basic base camp, and scrap crew which only adds up when you're away from the game but still online. Load up on Thundersticks, then head southeast, where you'll see another piece of scrap. Regular scrap gains at a rate based on the number of camps held, the level of the camps completion, plus a metric measured on … Go across, and make your way to the ladder on the other side. That's just tedious busy work. You can either shoot it now, or wait a bit and you'll be able to get closer to it, so you can destroy it by hand and save ammo. After dispatching them, go southeast down a nearby corridor, and you'll reach another area. This will take you back to where you already were. Another project reveals all the loot locations so you can find scrap "pallets" , car bodies , etc. You'll find a ladder topside, along with a few more fuel cans and another Transfer Tank. Once you’re in the room, take a quick right turn and you’ll find some scrap on the wall, as well as additional food to scarf down, should you need it. From there, make your way north, past two more destroyed cars, and you'll find a tented area on your right hand side, where another Scrotus Insignia can be destroyed. Once you ascend that wall, look for a staircase on your left hand side and go up it. From there, head back and go to your right, and you'll be able to climb up a nearby wall. The level six harpoon can easily tear down the main gate, although you can also go in through a diner on the south side. Head up, then make your way up another staircase to find the last Scrotus Insignia in the camp. Once they're finished, he'll come at you. Kill them and then travel southwest to the building with the gate. From there, work your way through the opening to the left of the ladder, where you can pick up some more scrap, along with a History Relic. Once you get this, head back to the lower part of the camp, and look for a fuel can alongside the east wall. Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=514967572, https://www.youtube.com/watch?v=PnQhL_RLYD0. Remember, take out the Crier first to avoid reinforcements, then the others. Before you leave, grab the scrap that's located to your south, then head back to the ladder. Make sure you kill them first before going anywhere, then head up to the camp. Head in and pick up the scrap that's inside, then move down the path that'll be to your southwest. You'll locate some scrap, along with another History Relic. One more Scrotus Insignia will be waiting up top, to your right. Head to the south and you'll come across a wall that you can easily climb. Finally, take out the oil pump with the fuel. You'll see a valve in the west corner that you can turn, which will turn off a nearby flame spout. Use a fuel can to blow up the Transfer Tank that's in the area, then go back and make your way south through the structure. Once they're done for, look for a zip line on the opposite side of the platform and take it. Keep a close eye for enemies coming at you from behind while focusing on his attacks, so you can dodge and counter as necessary. There will be a trio of thugs in the basement, so take them out, then pick up the fuel can (if you don't have the previous one) to the southwest. Defeat him first, then switch attention to his buddies so you don't have to worry about projectiles. These will turn off the flame shooters. From there, you'll have to shift around a little closer to the camp to kill the fourth, located on the camp's west end. After getting inside the camp, one of three waves of foes will come at you. After snagging these, stop by the staircase you just went up, but head east into a nearby room. You'll use this to blast open the door located to your northwest. Head inside the room and pick up more scrap. Defeat them, then move towards the structure to your southwest, and look inside to find some scrap, as well as a Scrotus Insignia on the other end. Push forward along this path until Max can take a left. You can pick up ammunition placed right at the left of the structure’s entryway, along with a refillable water source, inside and to your right. Take out the thug waiting there, then look to the northwest, where you'll see a Scrotus Insignia, which you can destroy with either a shotgun blast or a Thunderstick. Double back to the ladder and climb up, and snag the scrap located at its peak. From there, make your way south of the rail car, and you'll see another Scrotus Insignia in cement, which you can destroy. As you move on, you’ll see more Transfer Tanks ahead. When you’re finished with this camp, you’ll want to take this back to the stronghold. After the valve is turned (and you took care of the other stuff), climb down the kicked ladder into a new area.
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